projectslogo.t gamesName: Games for Tolerance

The main aim of the project is to equip pre and primary school teachers with knowledge and skills for using game methodology by creating new educational anti bullying games and a database with analysis of games and resources.


- better trained teachers and support staff to address bullying in all its forms

- greater confidence in using games at kindergartens and primary schools in and outside of the classroom to create safe places to discuss bullying and other contentious issues

- offering greater flexibility for teachers to use a more diverse range of learning styles and content by using games in education techniques

- improving the content of anti-bullying programmes offered for small children within the compulsory education sector by adopting game methodology as a school anti bullying approach

- reducing the disparity in knowledge, skills and understanding between countries in the partnership in regard to bullying and its impact

- Methodology for elaboration of educational games

- Guide and testing scenarios on game methodology for educators

- Database of games and activities and resources for bullying prevention and facilitation


№: 2020-1-BG01-KA201-079206

Programme: Erasmus+, KA2-Cooperation for innovation and the exchange of good practices; KA201-Strategic Partnerships for school education

Duration: 1.11.2020 - 30.6.2022

Partners: Kindergarten 75 Sarchitse, Regional Directorate of Primary and Secondary Education of Western Macedonia, Greece, STOWARZYSZENIE CENTRUM WSPIERANIA EDUKACJI I PRZEDSIEBIORCZOSCI, Poland, Mise HERo s.r.o., Czech Republic, Know and Can Association, Bulgaria, KENTRO MERIMNAS OIKOGENEIAS KAI PAIDIOU, Greece, Niepubliczne Przedszkole z Oddziałami Integracyjnymi SIKORKI, Poland, CENTRUL PENTRU PROMOVAREA INVATARII PERMANENTE TIMISOARA ASOCIATIA, Romania, INSPECTORATUL SCOLAR AL JUDETULUI ARGES, Romania, Základní škola Orangery. s.r.o., Czech Republic

T GAMES logoThe Methodology for developing educational games, developed as the first output of the project Games for Tolerance is a handbook that deals with several main topics: children bullying issues (described briefly), gamification and its use in education and creating own games for teachers as a part of bullying prevention activities. The topic of gamification and games in education is interestingly accompanied by a chapter about Rituals and Its Significance for Children in connection with bullying prevention. Gamified activities and games may actually become a part of regular rituals that contribute to the balance of children’s relations in a class and open communication in a children’s group. Following using a game in a group, we add a chapter called Game and Game Activities Facilitation as we consider it to be a significant part of bullying prevention methodology.

T GAMES logoIn parallel with the development of the first T-GAMES project output Methodology for elaboration of educational games, also started the implementation of IO2 - Guide and testing scenarios on game methodology for educators. The main aim of the product is to put focus on the practical aspects of using games and activities for bullying prevention, mitigation control and proposing activities for helping all stakeholders involved in ongoing bullying. The Guide also offers key concepts and actions around bullying, role playing mechanisms, game facilitation and advice, competences and recommendations on bullying prevention.

T GAMES logo“Game Methodology Training” was a short-term joint staff training event which involved 24 educators, teachers and experts in the field of education, hosted by Mise HERo in Prague, Czech Republic in the period 5th-9th July 2021. The event had a total duration of 30 hours face-to-face training (6 hours per day), followed by 10 additional hours dedicated to self-learning after the participants returned home.

T GAMES logoThe first key activity in the implementation of the Games for Tolerance project was the analysis and identification of the needs of the teaching staff in the partner countries Bulgaria, the Czech Republic, Greece, Poland and Romania. With the help of a carefully designed questionnaire, the partners were able to gather valuable feedback and shared experiences that were useful to them in order to get a detailed idea of ​​the existing approaches to combating violence, as well as attitudes about the use of games and gamification in prevention of bullying among children from various European schools and kindergartens. The survey was conducted in the period December 2020-January 2021, and immediately after the analysis of the results, intensive work began on the creation of the first intellectual product - Methodology for developing educational games - for teachers and educators who wish to create activities aimed at prevention and de-escalation of violence and would like to gain more information and experience in this field.

T GAMES logoToday, June 2, 2021, the consortium of T-Games project organized its regular management meeting with the participation of the partners from Bulgaria, Czech Republic, Greece, Poland and Romania! 




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